POV-Ray : Newsgroups : povray.general : texturing in csg : texturing in csg Server Time
8 Aug 2024 01:20:59 EDT (-0400)
  texturing in csg  
From: Wlodzimierz ABX Skiba
Date: 26 Mar 2001 08:03:13
Message: <3abf3e11@news.povray.org>
I'm not sure if it is bug or my misunderstand
it's crosspost becouse I play with MegaPOV 0.7 but I'm not sure what is its
behavior in POV 3.1
I have similiar syntax:

#declare Obj1=union{
  mesh{
    /* triangles */
    texture{Gray}
  }
  cylinder{} // <= THIS
  sphere{} // <= AND THIS
  texture{Black}
}

#local Obj2=union{
  object{Obj1 tranformations}
  other objects
  texture{Gray}
  transformations
}

object{Obj2 texture{Gray} transformations}

I think objects pointed as "THIS" should be Black but they appear as Gray. Shoud
I expect such behaviour? Can anybody confirm this behaviour?

ABX


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